
Max
Develop unique interactive software with a visual, node-based environment. Design custom synths, process real-time video, and prototype with hardware.

Max (formerly known as Max/MSP) provides a visual, node-based environment for creating your own interactive software. It starts with a blank canvas where you connect different objects with patchcords. Each object performs a specific task, from generating a sound wave to processing a video stream or representing a piece of hardware. This modular approach allows for the creation of unique and complex systems that would be difficult to build elsewhere.
It is a powerful tool for artists, musicians, and developers to explore sound, visuals, and physical computing. Key capabilities include:
- Limitless Sound Design: Build custom synthesizers from scratch, manipulate audio samples with timestretching and pitch shifting, and create layered sounds with multichannel audio patching.
- Real-time Visuals: The integrated Jitter toolset offers a full suite of features for real-time video and graphics processing, easily combined with audio and sequencing.
- Hardware Prototyping: Connect directly to development boards, sensors, and MIDI controllers to prototype and evaluate hardware interactions instantly.
- Advanced Processing: Use Gen to visually patch together highly-optimized processes for audio and video, and even export the source code for use in other projects.
The built-in Package Manager gives you access to dozens of community-created add-ons, extending its functionality even further.
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